Careers

Intake is currently pausedProduction sprint allocations are filled. There are no open positions right now — but portfolios are still read for future cycles, and this page describes exactly what those cycles look for.

Submit a portfolio

The programme#

Remote, asynchronous, and built around academic schedules.

Commitment10–15 hours per week
Duration8–12 weeks per cycle
FormatRemote, asynchronous, coordinated in writing
DisciplinesGameplay programming (Unity 6 / C#), 2D art and animation, game audio
IntakePaused
ApplicationsBy email; see below

Disciplines#

Gameplay programming

Intake paused

Unity 6C#Git with LFS

  • Coursework or demonstrable experience in C# and object-oriented code
  • Familiarity with the Unity Editor: scenes, prefabs, components, serialisation
  • Ability to read an existing codebase and follow its conventions
  • A repository or build you can point at

2D art and animation

Intake paused

PhotoshopIllustratorSprites & UI

  • Background or coursework in visual art, illustration or animation
  • Comfortable producing UI elements, sprites and texture detailing to a brief
  • Understanding of sprite sheets, pivots and export settings for game engines
  • A portfolio showing process, not only finished pieces

Game audio

Intake paused

ReaperAudacityFoley & SFX

  • Background or coursework in sound engineering, audio production or multimedia
  • Proficiency in a digital audio workstation
  • Understanding of compression, sample rates (44.1 kHz / 16-bit), looping and grouping
  • A reel demonstrating Foley, original sound design, or implementation in a project

What a cycle gives you

Programme
  • Verifiable credentials — a completion certificate and a reference letter that a university or portfolio can use
  • Credit and portfolio rights — read-only permission to show the code, shaders or assets you worked on, with in-project credit on release
  • Structured sprints — 10–15 hours per week, planned around coursework rather than against it
  • Real review — your work is reviewed against the same standards as everything else we ship

How to apply#

  1. Put your portfolio, reel or repository in a form a stranger can open in one click.
  2. Email contact@nexusforgestudio.com with the discipline in the subject line.
  3. Say which cycle you are aiming at, and how many hours per week you can genuinely commit.
  4. If you have worked with our tools, say so — and say what you built with them.

Email a portfolioAbout the studio

Practical notes#

  • Engagement is remote and asynchronous; there is no relocation and no fixed-hours requirement.
  • Work is reviewed in writing, which is also how the studio works day to day.
  • Enquiries from freelancers and contractors are welcome even when internship intake is paused — say what you do and what you charge.