Contact the studio

The studio inbox#

Emailcontact@nexusforgestudio.com

Email the studioLinkedIn

What the inbox is for#

TopicGuidance
Press, business and collaborationsPublishing proposals, interviews, partnerships and anything about the studio's games all go here. There is nothing to embargo yet; there will be.
Technology questions and bug reportsInclude the package version, Unity version, platform and the exact NF.PERSIST… code if there is one. Support lists what makes a report actionable.
Documentation correctionsSay which page and which sentence. If a page and the package disagree, the package wins and the page is a documentation bug.
Security reportsSend to the same address with a subject beginning SECURITY. Please do not publish a working exploit.
HiringFreelance and internship enquiries go to the same address. Careers explains the programme and what intake is currently doing.

Before writing#

Three places answer most questions faster than an email can:

  • Documentation — installation, quick start, configuration, error codes.
  • Troubleshooting — symptoms with causes and fixes.
  • Limitations — a documented boundary is not a defect, and we would rather point you at it than have you discover it in production.

What we will not do#

  • We will not promise a response time, and we will not invent one on this page.
  • We will not discuss or review a project's source code by email. A minimal reproduction is the useful artefact.
  • We do not run a public issue tracker or community chat for the package; this inbox is the channel.

Privacy#

This website collects nothing: no analytics, no cookies, no tracking pixels and no third-party embeds beyond the web-font request described in the privacy policy. Emails you send are used to answer you and for nothing else.